Website powered by

Senna, the Redeemer - Concept Work

I had the privilege of being able to contribute to the development of Senna, a character first introduced in LoL lore back in 2013 and now fully realized as a Marksman Support champion in the game! Once trapped in Thresh's lantern, Senna has escaped with a power all her own. Now she has returned, side by side with her man Lucian, able to control the Black Mist and wield a giant railgun-like relic weapon :) Many thanks to my lead Gem Lim and the rest of the team for all the collaboration and support!

Senna mood piece -

Senna mood piece -

Senna portrait study (collaboration with Gem Lim and Evan Monteiro)

Senna portrait study (collaboration with Gem Lim and Evan Monteiro)

A few ideas I had during 'Senna Dome', a project in which the concept team all contributed ideas for her at the beginning of her development.

A few ideas I had during 'Senna Dome', a project in which the concept team all contributed ideas for her at the beginning of her development.

Early gun studies -

Early gun studies -

WIP of the mood piece after Gem Lim's slick costume design iterations -

WIP of the mood piece after Gem Lim's slick costume design iterations -

Figuring out how the gun operates -

Figuring out how the gun operates -

Senna's Sentinels of Light insignia (ghost/demon hunter organization in LoL) -

Senna's Sentinels of Light insignia (ghost/demon hunter organization in LoL) -

Early exploration of what her weapon would fire - Neal Wojahn did an amazing job of bringing all the Mist abilities to life!

Early exploration of what her weapon would fire - Neal Wojahn did an amazing job of bringing all the Mist abilities to life!

Early exploration of her Mist form...

Early exploration of her Mist form...

In-game Senna (working over Jason Namgung's wonderful model)

In-game Senna (working over Jason Namgung's wonderful model)

Her True Damage launch skin was designed by Nancy Kim and Jason Chan, but I was able to work on the design of her weapon in this universe :)

Her True Damage launch skin was designed by Nancy Kim and Jason Chan, but I was able to work on the design of her weapon in this universe :)